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The World Under

A game I developed as a personal project. 

The game was developed in Pico-8, a "fantasy console", a game engine that works like old consoles and computers did. Because of that Pico-8 has alot of limitations which forced me to develop efficient code and methods to have rich content with the least amount of code and sprites.

I programmed the game in LUA and created all of the game graphic assets.

For the sprites I experimented with modular sprites, creating parts of monsters that helped create a variety of monsters with a small number of sprites.

The game is playable on the Pico-8 Website (Click Here)

Pico Play Time reviewing The World Under

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